Classes

All Characters you encounter in the game are recruitable in one way or another, with the beast faction as exception. Some of them have a slot for a random trait picked out of a predetermined pool of traits. Especially beast have a lot of random slots and a big pool, making them unpredictable and certain combinations quite deadly.

If you want to look up anything specific by name, please refer to Abilities, Focus Abilities, Overfocus Abilities or Traits for complete lists.

Achievement Traits are available to every character after a certain condition is met. The exception here is "Pierce that armour!" which is only available to human javelinier and spearman.

All traps are limited to a maximum of 12 (number increases with unit level)

Armored units can gain the Soldier perk if they are recruited in the Armorer's Guild or obtained in the mission Soldiers Retreating.

'''Forsaken elites will randomly roll either a "revenge" trait (spawns a non-elite forsaken taunted to unit that killed it) or a strong vs. from a reduced pool (crippled, bludgeon, armor, polearms). The "revenge" trait is not listed as such, but can instead be seen as special banner those units don on the battlefield.'''

Humans
Humans are the available classes when first starting the game. Back to the top

Scavenger
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Forsaken
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Bounty Hunter
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Cultists
Cultists are the Bounty Hunters from the Sanatorium who are periodically chasing you throughout the game.

They are accompanied by different factions like Valdor.

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Swamper
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Beasts
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Werebeasts
Werebeast transformation is not permanent: your character will transform back and forth between human and beast form every few days. The exception is the special werebeast start, where your starting characters have a permanent beastform. Back to the top

Vampires
Normal Vampires can only be recruited, not converted into. They gain all the traits mentioned below, while lesser vampires are other classes who converted into vampires. Converts will forget all their abilites, drop their armour and weapon and pick up charge and a billhook instead. They will gain new traits, keep their existing ones, and will demand a weekly blood wage. If they had a wage in trilium before converting, they will demand that on top. Back to the top

Necroreavers
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Valdor
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Others
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