Werebeasts

Overview
Werebeast transformation is not permanent: your character will transform back and forth between human and beast form every few days. The exception is the special werebeast start, where your starting characters have a permanent beastform. Back to the top

Upkeep


Every werebeast needs 12 flesh every week (exception: rescued prisoner from the new villager map) or he will start biting people. Every werebeast bite will cause an injury and has a 5% chance to inflict the werebeast virus and transform the bitten character.

If an injured character gets bitten, he dies.

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Infection


There are 3 different ways to get infected:


 * Get hit by a werebeast in melee. Every unblocked (!) hit has a 5% chance to transfer the virus
 * Run out of flesh while having a werebeast in your group. Every bite has a 5% chance to inflict the victim.
 * Send your character on a scavenge mission. One of the outcomes is being bitten by a werebeast - the chances are unknown at the time, but very small.

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Transformation
After being infected, your character gains the werebeast virus and is immediately a werebeast. You can cure them without a timelimit by sending them on a mission - reversing werebeastism is always possible.

The form of the werebeast for a character is chosen upon his first transformation and will then stay always the same.

Character will transform back and forth between their human and animalistic form every 4 days, automatically equipping their mutator/item set and healing any injuries.

In the new werebeast form, your character will receive the following permanent changes:


 * Drop your previous weapon and pick up the appropriate new weapon for the chosen form (greatsword or big axe). Most of the time, this is an upgrade to the previous weapon.
 * Drop all your armour.
 * Drop all abilities the character had from level 1 (example: aegis and lifesteal as priest). Keep all the abilities you unlocked at later levels (example: sacrifice as priest). Gain charge.
 * Drop all traits the character had from level 1 (example: quick learner as priest). Keep all the traits you unlocked at later levels (example: painful healing as priest).
 * Gain 2 new perks: werebeast (need for flesh, healing injuries) and werebeast virus (capable of infecting others)

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Werebeast Start
Starting with 3 werebeasts is unlocked after making it to the third zone for the first time. You will be able to choose between 3 different werebeast forms: speedy rat, hooker, bunny (they don't have actual ingame names ;) ).

To keep up with the demand for flesh, you will start with a stockpile of 100.

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