Attributes

Attributes define the strength and weaknesses of a character in Urtuk: The Desolation.

They can be seen on the Character screen:

There are four attributes in total, which can be leveled up by 3 points every time the character levels. It is possible to redo those points at any point at the cost of some life essence (each level will add 2 life essence to this cost).

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Strength
Strength is the main source of damage increase. It is based on the weapon the character is using, since it is percent based: every point into it will increase this base damage by 2%. Back to the top

Vitality
Vitality increases your HP by 32 for each point. Be aware that this increase is before any HP modifiers, meaning if the character is equipped with mutators that increase/decrease his HP (or has traits that have that effect) this amount will vary (e.g. if a unit had traits

and mutators that gave them +50% HP then each VIT point would give them 48HP).

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Agility
Agility defines how often a character acts by defining his timeline value and gives him 2 max stamina per point to use his abilities. Once out of breath, a character is not able to attack or use any other abilities. Back to the top

Concentration
Concentration increases the amount of focus generation. Reaching full focus will give you a charge of your unit's focus ability. Sometimes it will also grant other effects such as overfocus abilities, a critical hit with action man, another attack with sudden strike etc.

(see more in traits).

For more details on focus generation see Combat Mechanics. Back to the top