Missions

Missions are available for single party members in Urtuk: The Desolation. They have a specific goal like training, looking for resources or curing an affliction and the character wont be available for the duration of the mission. Urtuk can't be sent on any missions.



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Banish
Banish will remove your character from the group and send him out in the world, but not straight up kill him. Quests will have a chance to encounter him again in the future with the option to save him.

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Training
Training will level your character up 1 level, regardless of current experience. This becomes more valuable for later levels, as the cost stays the same. There is also a catchup mechanism for characters with 2 levels below group average in fights, so consider bringing them first and using alcohol after that.

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Scavenge
The chances for different outcomes are not well explored at this point. Possible outcomes are trilium, blood, flesh, infection with vampirism/werebeastism or an injury (or death, if the character was injured already).

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Scout Area
Scouting the area reveals fog of war around the party and lets you plan your movement on the world map better. Since there is no negative outcome to this mission, it is highly recommended to have one character on constant scout duty.

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Cure Vampirism
If your character was bitten by a vampire and infected with the vampire virus, this mission will cure him. Characters can no longer be cured, once they transform into a vampire - this usually happens 1-3 weeks after infection.

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Cure Werebeastism
If your character was infected with the werebeast virus, this mission will cure it. Unlike vampirism, this does not have a timelimit and can be cured at any point. Back to the top